My Spike dmg + healin self hex removal built
Here is my build plz comment (dont get pissed if u dun fink itll work)
attributes
scythe : 13
earth 12
mystism: 13
weapons : dunno yet but best if u use zealous (im still lokin for one)
chilling victory
victorous sweep
wild blow
eremites zeal
conviction
vital boon
heart of fury
avatar of dwayna
Usage
Eremites zeal is mainly used to remove vital boon to get an energy+ health boost, i once read from one of the threads a guy sayin "pretend elites are bonus skills, make a build that doesn't require elite then fit it in" Of course dwayna is the whole point of this spike healer + spike dmg + hex removal built
Avatar of dwayna is only needed when u aren't doin well or is overwhlemed. Victorus sweep cud be replaced with other scythe skills if u want. First cast victorus sweep then wild blow then chilling victory. U cud cast vital boon and heart of fury anytime u want. When ur in trouble, become dwayna and cast eremits zeal, then cast heart of fury and use all 3 attacks skills. (Conviction is just an armour boost and also an emergency health heal in dwayna mode cause it cud be cast anywhere and any tim) Now when ur hex u shud soon lose all ur curses, and if ur low in health do the math, 3 spike hits = near 150 health gain plus vital boon nearly 350 or more.
Note tht builds are there to be changed for different pve areas, so this built dun work everywhere (modify this skill a bit and it cud become pvp monste)
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